Get Off the Logo Revision Merry-Go-Round

To many designers, “revisions” can be a dirty word.
I think the reason for this is the fact that these three little syllables can have so many radically different meanings from project to project. It’s unpredictable. Revisions are normal, even expected in virtually every project. The trick is to be smart and proactive from the very beginning of each project in order to streamline and get the most out of the revision process. Because if you don’t properly plan, you can end up on a never-ending logo revision merry-go-round. I don’t know about you, but I just don’t have the stomach for that.
While it is rare to nail what the client is going for in round one, it’s gratifying to be able to get it right by round two or three. There are several things you can do to stack those odds in your favor from the very beginning.
Question Everything
The more relevant information you can start with, the closer you will get to hitting the mark.
Your first job is to get as close as possible to what your client is looking for in round one. The only way to do this is by asking the right questions to begin with.
Whenever I take on a new logo client, I have about 20 questions that I go through with them, each one designed to give me a clearer picture of what they will not only like stylistically, but what will actually work for their business.
I ask about their core demographic, colors they like, font styles they like, whether or not they want something purely typographic or if they would like to see some sort of mark. I also ask them to provide me with at least five existing logos that they really like. The more relevant information you can start with, the closer you will get to hitting the mark.
Put it in Writing
The second thing you can do to help keep revision rounds to a minimum is to specify how many rounds you include in your contract. I recommend keeping this number relatively low. I have experimented with this over the years, and I have arrived at three revision cycles as my “magic number.” If this sounds like a harsh rule to impose upon your clients, consider the following two scenarios:
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Scenario 1 – No Limits: Playing fast and loose your contract places no limits on revisions cycles. In fact, you advertise “unlimited revisions!” You deliver your first round to your client. They aren’t thrilled, and you ask them what they don’t like specifically. There is no sense of urgency, so they respond with the dreaded “We’ll know it when we see it.” So you start from scratch, deliver round two, three, four, and on and on.
If there is no motivation for your client to give you constructive feedback, they generally won’t give it. Not because they are evil, but because they are busy with other things. And they know you will keep spinning your wheels until you finally come up with something they like. The sad fact is that, without proper feedback, you may never get there.
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Scenario 2 – Three Revisions Limit: Keeping it tight you deliver the same first round to your client, and they are similarly dissatisfied. But since you have specified three included revision cycles, in their mind the meter is running. Now there is built-in motivation for them to think about what it is they aren’t happy with and communicate that to you.
Their thoughtful feedback will get you closer and closer to the end result, hopefully before they have exhausted all of the included cycles. It’s fairly straightforward: your client will burn extra calories collaborating with you if he is afraid that he might have to pay extra otherwise.
Goals For Each Cycle
Initial Concepts
For my first round of logo designs, I like to deliver around three unique concepts in black and white. I choose not to introduce color yet, because I don’t want my client responding to the color, but rather to the form itself.
My goal for the first round is for my client to respond well to one of the concepts. They may not be 100% happy with it, but to have one agreed upon rough concept is an excellent place to be when going into revisions. If this is the case, you will want to ask some probing questions to figure out specifically what they do and don’t like about the design, and use that information to move on to your first revision cycle.
If your client is not happy with any of the concepts, that’s okay too. I find that even when a client says they don’t like any of the choices, if you take each concept one by one, and ask specific questions about what they do and don’t like about them, one of the concepts might be somewhat salvageable. You will also get some valuable insights into how to tweak them, and work the design more to your client’s taste.
It always helps to go into the next round building upon what you have already done, rather than to start over from scratch.
Revision Cycles 1-2
Whether you are fine tuning a single concept, or going back to the drawing board to some extent, you should be using your client’s feedback to close in on the final logo. I still like to work in black and white at this point, because until the form is perfect and signed off on, introducing color is somewhat premature. You may go through several cycles of refining, followed by delivery and feedback. Don’t let your client skip giving you feedback, as it’s essential to the process.
Revision Cycle 3
Ideally, I like to go into it the third revision cycle with one agreed upon black and white logo design. Now all that is left is to design a color palette to go with it. I don’t go into this blindly, as I have already asked my client what colors they like and don’t like.
I also factor in their demographics in order to come up with a color scheme that is not only visually appealing, but appropriate to their audience as well. At this stage, I like to show three to five unique color schemes. Hopefully one of them is a winner, but you may have to whip up another batch, depending on your client’s feedback.
Don’t be scared of revisions. Don’t take them personally, as they are a normal step in the logo design process. The trick is to get to the perfect end product as efficiently as possible.
With good communication and agreed upon guidelines, you can minimize the number of revisions, and consequently the time spent on zeroing in on the design that both you and your client are happy with.
Do you have any tips for how you handle logo revisions? Be sure to leave them in the comment section below.
Photo credit: Some rights reserved by sirylok.



My recommendation is to include the client at several stages.
-Show them hand drawn sketch concepts so that they like the conceptual direction (not graphics since they’ll focus on the execution and not the concept)
-Show them black & white proofs of the icon (so that they’re concerned with execution and not fonts or colours)
-Then give them 3-5 fonts that will fit (don’t give too many choices and don’t tell them to find a font otherwise they may pick Comic Sans)
-Then execute a few colour schemes.
This way you’re not handing them a finished product, which they then reject, and you have to start all over again. Set landmarks and achieve one before moving on to the next one.
Very smart Travis! Thank you for sharing your knowledge and experience.
Giving them a few more initial concepts than they originally contracted for makes them feel like they have been given a gift or added value. Usually it is just a small revision to one of the main concepts, but it will make them feel like you have explored it more fully than they had expected on the first go.
Don’t give TOO many, that just confuses them. Ask them to remove their least favorites right off the bat.
They will most often like your least favorite idea…so be prepared.
This article is amazing. It’s a concrete strategy for addressing challenges that I encounter all the time. How to make it clear and functional for both client and contractor.
I think it’s important to find some way to show your clients how this isn’t going to negatively impact the quality of the product they get. Sometimes we think that unlimited revisions will give us the best product, but it probably won’t. It’ll take way too long and when we do get down to brass tacks after umteen revisions, everyone is frustrated.
Nice!
I agree, with the comments, show them the initial concepts, and communicate with them throughout the design
Joe
Designing the initial concepts in black and white has been very helpful for me, especially when I explain to the client we will add color later in the process. It helps them make a more objective decision about the design itself rather than simply choosing or rejecting a concept based on its color scheme.
Travis, your idea about treating the fonts as a separate phase of the process makes a lot of sense. I don’t know why I haven’t been doing that, but I’m going to from now on!
Nice!
Well, it is always better to present at least three options.
One is no choice at all. Two creates a dilemma. With three you begin to have real choice and flexibility.
Asking the right questions is the key, in my experience.
Ground rules:
Clients must be willing to invest time and thought into providing concise & definitive information about their business, which they know better than anyone else.
Designers need to ask the right questions in a way that is clear to the client.
Both need to invest due time and attention in asking and answering, and clearing any doubts (don’t assume anything).
If they either one is not open to this, it has been my experience they (client or designer) either don’t really know their business, or simply don’t have the resources (time, respect or money) that such projects require, and are best not dealt with.
One more thing. Questions regarding style as personal preferences risk addressing individual taste, not a client’s business & marketing needs.
I used to delve more into “show me which logos you do, or don’t like” and “any preferences as far as color go?”. I’d never asked about typography, mainly because most people don’t really spend hours on end studying typography and its implications in communication: that’s up to us.
Stylistic questions usually answer themselves once you know what the brand’s logo needs to achieve, and for whom.
Good post, I took some useful info away from this and also some of the info other people have left in the comments.
I agree with Dan, I have been designing logos for the last 20 years, (first in B/W) and it has been always a great solution.
As designers, we must understand how difficult could be for any of our clients to get straight ideas and concepts… most of them do not even know deeply their company needs, so it is hard for them to get to the “good corporate image”.
Thanks for the great post!!